Thursday, November 27, 2014
Wednesday, November 26, 2014
DA:I - Dragon Armor
The iconic dragon helmet was designed by the marketing department. It was the only time on the project that we were handed a design. This presented a unique opportunity: create a suit of armor that puts the dragon helmet in context. This was an attempt to say "dragon" without being too obvious about it (my first attempt looked like a ridiculous mess of spikes and scales).
(and no, that mubari didn't make it into the game)
(and no, that mubari didn't make it into the game)
Thursday, November 20, 2014
DA:I - The War Table
Of all the props I got to design for Inquisition, my favorite is the War Table. We knew that we'd be coming back to the table time and time again, so I tried to treat it like a character design and give it some history. I thought that perhaps the War Table was made from a tree that once served as a symbol for peace. It was then cut down and slabbed, polished from centuries of use. The lofty branches that once shaded diplomatic talks were desecrated, inverted to illuminate machinations of conflict.
Wednesday, November 19, 2014
DA:I - Frozen Wastes
We were discussing some of the many stories you might come across as you explore the wilderness and this one begged to be drawn.
Tuesday, November 18, 2014
DA:I - Desert Rider
Dragon Age: Inquisition has been released at last! Which means we finally get to show a sliver of the artwork that went into its creation. To kick it off, today I'm posting the desert rider "beatboard" (I'll start with spoiler free images).
A lot of these images will be in the art book (available now), and some may not.
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