Wednesday, April 21, 2010

reboot reboot

We watched Reboot religiously when we were kids. We recorded episodes and watched them over and over again. I was recently reminded of the series, so I went back and watched through all of it again. Say what you will about the dated graphics, they knew how to tell a story.

Maybe the third beer was having an effect, or maybe I was just hit with a wave of sentimentality, but I started drawing my versions of these now iconic characters. I got so into it I stayed up scrawling under a single lamp until I crashed at 3am.

What I wanted to do was draw the characters using some of the knowledge I’ve gained over the years as a concept artist. I’ve noticed some unfortunate trends in the industry that I feel are my duty to oppose. Reboot is an excellent subject for study because they had some very strong designs to start with. They knew they were working within certain technical limitations and they found a design language that suited it perfectly. Bold graphic shapes, appealing material contrast, etc... We no longer face many of those limitations. My major concept was:

Redesign the characters to enhance their role in the narrative, while maintaining the strong, simple graphic language.

My goals for each were as follows (from left to right):

Enzo – Chaotic good. He’s young, energetic, and undisciplined. Shirt un-tucked, hair a mess. He was raised by his sister after his scientist-father died (he still refuses to take off his father’s lab coat). He craves action and adventure, and rarely touches the ground. The kneepads come in handy frequently.

Mouse – Chaotic neutral. She’s a mercenary with special talents. She’s a hacker, an escape artist, an infiltrator. While she’s learned to look out for number one, Bob’s natural charisma is making it hard for her to resist caring for his cause. I made her smaller, like a mouse. The hood helps her seem more guarded, more thief-like. She’s a little harder to trust. In the show she has vibrant orange hair. Since I don’t know why the did that (stylistic whim?) I decided to make it a darker version of her skin like Dot and Enzo. I put the orange in her hoodie instead.

Bob – Chaotic good. Guardians are like a military organization. Bob is a young member, spontaneous, reckless, and a radical thinker. His charm has been his best asset, though his guardian key tool “Glitch” comes in at a close second. I put him in a uniform, but he’s not too particular about regulation. I made Glitch a full glove because in tough situations it is Bob’s right hand. Literal, thy name is Matt.

Dot – Lawful good. She’s an intelligent, ambitious woman. A business owner, forced to step into the role of mother to her younger brother Enzo. Ever since she saw her father die in a lab accident, she has tried to control as many aspects of life as possible. She’s always three steps ahead of everyone else, which makes her a brilliant strategist, but she is definitely at odds with
Bob’s seemingly careless attitude. I wanted her to dress as cleanly and sharply as possible. Her hair is pressed down. She’s trying to keep everything in order.

Megabyte – Lawful evil. The viral strategist. He plots, he schemes, he watches his diabolical plans unfold from his tower fortress. While he is physically capable, he prefers not to get his hands dirty. He’s still an imposing figure, but I toned his bulk down a little, gave him a regal (rather than animalistic) pose. I love the hip-sphere, and his head fins. Those two elements were too good to loose. Megabyte has always been a favorite of mine so I couldn’t change those elements. For him and Hexadecimal I came up with a reverse fade color scheme. Blue and red, but inverted for each. They share the same genes, but they are worlds apart. Again, literal, but to me those designs end up giving the most payoff.

Hexadecimal – Chaotic evil. Megabyte’s viral sister. She represents destruction, havoc, anarchy. Life and death are just as good, as far as she’s concerned. I made her crown more twisted, and gave her some of Megabyte’s anatomy (they are related, after all).


Wednesday, April 7, 2010

exhilaration experiment

I saw "how to train your dragon" and loved it. Some of the flight scenes were exhilarating, like those all-too-rare flying dreams. This is an attempt to get some of that feeling of vertigo and exhilaration in an image. Might try a few more versions later.


Wednesday, March 3, 2010

Deja Thoris and John Carter

I used to draw Lord of the Rings characters a lot. Then the movies came out and fullfilled every artistic question I had. I haven't drawn anything from it since. Knowing that a Pixar version of John Carter of Mars is coming, I figure I might as well get my drawings out now.






Friday, February 5, 2010

Mass Effect 2 concept art

Here is some of the concept art I did for Mass Effect 2. I'm so proud of the entire team, and very thankful to have been involved in such an awesome game.



























Thursday, January 14, 2010

There will be snacks

Matt - "what should I draw?"
Kate - "draw me as a little girl eating a doughnut with sprinkles."



Wednesday, October 14, 2009

Escapism

When I was younger there were places in my dreams I would return to again and again. These days I remember them in small flashes, so i've been trying to record them somehow.



The music that goes with it (I fixed the link, and YES, I know this comes from the Twilight soundtrack, but that's not the music's fault):
http://www.youtube.com/watch?v=0pbGdE43ns8

Wednesday, August 5, 2009

Monday, December 8, 2008

Places to go

Art is great for sorting out all the complicated clutter in your head. It makes sense that all the classic artists filled their paintings with deep personal meaning. They had just as much to work through back then.

But, since i'm never going to tell anyone why I painted this:

Here's a painting of a knight ridding off on some quest.


Wednesday, November 26, 2008

A Present for my brother

one of the best things about being an artist is how much fun you can have with inside jokes.


Tuesday, November 11, 2008

Snow fight

With every new image I create, either for myself, or for work, it's become more clear that I really like the moments before or after the action. Action scenes are great and all, but there's something i can personally enjoy much more in a moment that's about to explode, or in putting the pieces together from something that already has exploded. This is a very simple form of the latter.







Tuesday, October 28, 2008

Night walk




Our hero tries in vain to capture the romantic attention of the lovely leading lady. However, she's a girl of action, and with danger afoot he'll be able to woo her with more than mere words.




Monday, October 27, 2008

Girl at the campfire


Thinking of the moment our hero notices the girl for the first time. I really bounced around with technique on this one. I need to find a new way of working, so I think i'll experiment for a while.










Wednesday, October 22, 2008

Cold call


I'm trying to capture certain specific atmospheres, while working on story stuff. This one is dusk, late fall.


Wednesday, October 15, 2008

I used to love this stuff


And now that steampunk is more known, I thought i'd take another swing at it.


Monday, September 15, 2008

DS sketches

I would never have guessed that the nintendo DS could become so dear to my heart. It's great to be able to sketch color, rather than line. Definitely been good practice. Here are some of those color studies.

Bow falls in Banff


Looking at some of Bosch's paintings of hell, he made some awesome color choices, and I think they hold up to modernity really well.

These were from a walk in the park. I really wasn't able to get much more than just color dabs here, and discovered it's tough to paint outside (from reflections in the screen). I found it easiest to find a shady tree to hide under.

I came back to this one at home and added the red....thing...because I want to be cool.


On a drive with my sister, I sat in the passenger seat drawing things as they passed.

Drawing the ocean to relax.

A little guy fighting the 90's

A creature that eats trees and poops bricks. They slowly turn forests into bricked wastelands. Believe it.

Just a big cube tank in a post-apocalyptic wasteland.

Tuesday, September 9, 2008

Space Girl

This one is a little older, but she's never seen the light of day so I thought i'd give her a shot. I wanted to try coloring the lines a bit, see how that works.



Saturday, September 6, 2008

Hellboy

taking a crack at big red. I love his jaw/chin/mouth, and i was trying to add something without taking away from his character.

A place to put a few things

I'll be able to throw up sketches, and anything i'm able to do during my spare time.

This is a lunch quicky done to the theme of "artificial sacrifice".